Latest: Setting the Order of Things

Considering the moral code of sex and violence in video games.

This starts a good while ago, when a good friend had a turn playing the computer game 'Grand Theft Auto' at a friend of ours' house. In the game one assumes the role of a violent criminal, walking around and interacting with the surrounding city, realistically portrayed with cars, people, trees, pets, the whole lot. You can steal the cars, beat up the people, burn the trees, and shoot the pets - indeed this is the whole idea: the game has a loose narrative where challenges and goals always involve a bloody mix of the previously mentioned. Running after and beating ...

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